10/28/2008

Long time no see, long time no bug (until now)

Yesterday we introduced new testcases containing constants to test our arithmetic operations we've implemented so far. Now we have a pretty big new buglist that we've to fix now :)

Well, better test and fix than ship and cry.

The tests revealed severe bugs, for example in our x86.LongOperandTransformationStage class. We're fixing those bugs at the time I'm writing these lines.

Stay tuned, we'll have knocked those bugs done as soon as we can and I'll tell you about it here.

10/18/2008

2nd meeting finished

The 2nd meeting just finished some minutes ago.
You can find the log here.
As assumed earlier, nothing special has been mentioned.

Meeting

So, 1 hour left until our second meeting starts. I'm waiting to see what it'll bring up this time.
Though by looking at the topic list it's more a current status meeting than a meeting to decide MOSA's development in the future.
Well, we'll know more in about 3 hours when the meeting is over.

Until then: Stay tuned.

10/13/2008

Moving to another testing environment

As XP screwed up itself again I decided to remove it and install Vista in the VM instead.
So now grover and I will be able to compare MOSA's behaviour on XP and Vista.
Shouldn't make any difference at all, since we're not relying on the system underneath (apart from having to use Visual Studio for development).

Furthermore I'll now be able to use Pex (unfortunately there's no version for XP availabe) to generate some more random testcases for MOSA.

Merchandising

As I've been posting some few news about MOSA on my private blog, I want to use this blog here also to present the first MOSA Merchandise article! Have a look and be amazed ;)

Rasterizer on its way

As I had some free time yesterday evening I dived a bit into Pictor's rasterizer and worked on it. It's far from being finished, but the main algorithm is implemented and only smaller things have to be done to finish at least the rasterizer.

10/12/2008

Crush'em baby!

Just ran the last update to see how the testcases are doing. And they're doing just fine! In the last few hours we crushed the bugs really hard and put them at a significant loss in the big code battlefield and decimated their army from 48 failed testcases down to 15. We won't give them one minute to rest. We'll go out there, hunt 'em, pursue 'em, annihilate 'em!
Seems that the great victory of 0.1 is within spitting distance!

/logged off, Battlefield Lieutenant Rootnode


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